Craft Nation

Forum software by XenForo

Hey guys, it's been about a month since my last post so I figured it was time for another update. Progress is still moving along even if slow at some times. These last few weeks I've had a lot going on in my life, fortunately good things. My schedule will be back to normal starting next week. In the mean time here is a teaser screenshot of the new "server shop".

[​IMG]

So at first glance some of you might be thinking this is just a lot of decorative stuff to make the new shop look cool. Everything you see is something that can be obtained on the server, mostly through markets. Everything in the item frames is also unique, that isn't just a regular name tag or a regular armor stand, etc.
Hey guys, back in march I made a post talking about general plans for the server as well as the future reset and relaunch of Survival: Kings. Since then the plans for survival have gone through some changes. Originally the guild and leveling system was going to remain mostly intact. However about a month ago I decided to scrap leveling altogether and give guilds an extensive overhaul. These changes have been incredibly time consuming and there is still a good deal of work to be done before the new survival server is launched. That said I feel the current road map for survival is very promising and well worth the wait and extra time and work that needs put in. Below you'll find an updated list of things confirmed for the new survival server, enjoy!

  • Guilds replaced with markets which offer various unique items, perks, and abilities for sale
  • Nearly 4 times as many items, perks and abilities available compared to guilds
  • Tradeable sellable claimable "Merchant Badges"...
Just a small update on trophy tags. We've switched to a new system built from the ground up internally. This is in preparation for future updates and feature additions to trophy tags. The new system also includes plenty of bug and stability fixes. All tags have been kept, you will however need to apply your previously set tag once again.

On a side note the red treasure quest trophy tags will be retired and removed from the server soon. If you had at least one red tag previously you will receive a white [VET] tag in place of any removed red tags. The red [JT] tag will be replaced with a gold and white [VET] tag.

Going forward only gold tags will be available from completing courses. Master race times will also be shortened on some easier courses to give certain gold tags more value and rarity. These small changes to course trophy tags are just a prelude to the updates and changes that will be coming to the TQP server in the future.